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when the dice betray you

5e critical fumble tables — 600 outcomes, written by hand

Six d100 fumble tables covering melee, ranged and magic, for both players and monsters, graded into named severity tiers.

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Critical Fumble Tables in use: Six d100 tables. 600 ways it goes wrong, written by hand.

'You miss' is not a critical failure, it's a miss. These are six hundred specific outcomes — written one at a time, not generated — across melee, ranged and spell attacks, for both sides of the screen.

Every result carries a named severity tier, so a fumble can be a stumble or a catastrophe and you can see which at a glance. The tier is written out, not just coloured, because severity conveyed only by colour isn't conveyed at all.

  • Six d100 tables: player and monster × melee, ranged and magic
  • 600 hand-written entries, no templated filler
  • Named severity tiers on every row
  • Roll history, mute, and one-click copy

Read the tables free, right now

Every row is on this site, ungated. No account, no sign-up — the subscription is for rolling them, not reading them.

It doesn't come alone

Critical Fumble Tables is one of twelve tools in a single $3.99/month subscription, and they share a party.

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